![]() ![]() This is when I decided to put in an official report against the A.L.O.T. I then contacted Nexus administration again to discuss this and we learned Creeperlava released an "update" for the current versions of both packs that would replace all assets belonging to me with vanilla assets, but left my assets in the main download for both packs. After the pull request from Nexus Administration and Creeper's update of both packs, I downloaded the mods again to check if those assets had indeed all been removed. I provided the Nexus with a complete list of all textures left in the packs so there could be no confusion about which assets belonged to me. ![]() packs, and to give him one final chance at rectifying the situation. I did this in recognition of the massive popularity of the A.L.O.T. Creeperlava would deal with the Nexus directly instead of me, but he would not receive an official warning for his misconduct. That's when I decided to contact a Nexus administrator. I downloaded both packs and hand checked thousands of textures to find out at least 24 of my assets were still left in ME2 A.L.O.T. packs for the complete removal of my files, as I had run across some user submitted screenshots that might suggest otherwise. However, in December 2016 I was spurred to take up the monumental task of checking the A.L.O.T. ![]() ME2 and ME3 and I chose to trust him to do just that. He assured me that my files would be removed from the next version release of A.L.O.T. At that time, I did not pursue this as there was no concrete evidence of foul play apart from his mishandling of my assets. This troubled me not only for my own files, but also concerning other authors. When I did this, he revealed that he had no way of knowing which files belonged to which author because he never kept track and removing my files would be difficult. This version of ALOT featured mods of mine he'd never acquired permission for, and therefore, essentially stole.Īt that point I decided to pull permissions for use of all my assets, as Creeper had lost my trust. project page to discover overall credit/documentation was shoddy or altogether lacking, and I learned of the release of the ME2 A.L.O.T. At the same time, I took a closer look at the A.L.O.T. I addressed the issue with Creeperlava over Nexus PM, giving him the opportunity to explain himself. In my case, I had even explicitly discussed this with him twice over PM and he had ensured me he had no intention of ever monetizing a year earlier. featured almost exclusively work by other authors, this is something that is frowned upon, as any donations should be split among the original asset creators. project now live on Nexus, to find out he broke my permission rules by turning on donations. Your project will adopt these conditions upon release to further protect my assets.įast forward to August 2016 when I happened to check the A.L.O.T.This includes hosting projects using assets originating from my projects on sites that have donations enabled and/or ask for any type of compensation to use/download said content, or for the continued support of creating said content (don’t profit off my work). Any monetization is absolutely prohibited.You properly credit me by linking directly to the original project the assets were taken from.You FIRST ask me about using assets originating from my projects before hosting them.You can use assets originating from my projects for your own and release them if: ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |